One weapon per run
Every named gun
These are guns inside VOID/BREAKER, bought in the hub. They are not Nexus mods. Game Informer wrote that you select one weapon per run. The publisher has never printed a total, so this table lists the ten names that public notes and mastery achievements actually use.
Seven guns have a mastery achievement: Pistol, Assault Rifle, SMG, Marksman, Shotgun, Sniper Rifle, and LMG. Global mastery rates on 6 Nov 2026 round to 0.0%. That is a completion rate, not a power ranking. The 1.0 endgame trio is Revolver, Flamethrower, and Entity Rifle. Those three have no mastery achievement in the public list.
SMG arrived in Hard Reset on 17 Feb 2026. Sniper Rifle arrived in Ascension on 7 Jun 2026 with four chassis. LMG arrived in 1.0 with four chassis. Hub purchases use Voidium. A September 2025 patch moved the Assault Rifle from Decryptors to Voidium. Damage and fire-rate numbers are absent from the notes, so those cells stay empty.
Chassis variants live on their own page, because Chaos Fragments, the Sniper, the LMG, and the Supporter’s Pack were announced as separate batches. Adding those batch sizes would invent a total. See the chassis list, the tier notes, and mods.

| Weapon | Added | Role | Mastery % | How you get it | Status |
|---|---|---|---|---|---|
| Pistol | Early Access launch | hitscan sidearm | 0 | Available from the start of a run / weapon purchases in the hub | 1 source |
| Assault Rifle | Early Access launch | automatic rifle | 0 | Bought with Voidium in the hub since the September 2025 patch (previously Decryptors) | 1 source |
| SMG | HARD RESET (Update 1) | high fire rate automatic | 0 | Unlocked through normal progression / weapon purchases | 1 source |
| Marksman | Early Access launch | semi-auto precision rifle | 0 | Weapon purchases in the hub | 1 source |
| Shotgun | Early Access launch | close-range | 0 | Weapon purchases in the hub | 1 source |
| Sniper Rifle | ASCENSION (Update 2) | bolt/precision rifle | 0 | Unlocked alongside 4 new sniper chassis | 1 source |
| LMG | 1.0 | sustained fire | 0 | Added in 1.0 with 4 LMG chassis | 1 source |
| Revolver | 1.0 | endgame weapon | — | Endgame unlock in 1.0 | 1 source |
| Flamethrower | 1.0 | endgame weapon | — | Endgame unlock in 1.0 | 1 source |
| Entity Rifle | 1.0 | endgame weapon | — | Endgame unlock in 1.0 | 1 source |

FAQ
What is the best starter weapon?
The Pistol is the gun you can take from the start. Game Informer said the SMG, once unlocked, was the one their reviewer stopped swapping away from. That is one reviewer’s habit, not an official rank.
How do I unlock the shotgun or SMG?
Buy weapons in the hub with Voidium. The notes do not publish a per-gun price. SMG has been in the game since Hard Reset.