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4 November 2026

The 1.0 update

The 1.0 post is the one titled “VOID/BREAKER 1.0 NOW AVAILABLE!” on 4 Nov 2026. New content in that post: zone 6 and the finale fight, a story conclusion, the museum as an end-game hub, a stats board, 80 achievements, and a linear replay of zones 01–06 after the story. Weapons added there are the LMG, with four chassis, plus Revolver, Flamethrower, and Entity Rifle. The Supporter’s Pack on Steam adds seven more chassis.

The same post says the demo has been taken down. Languages: English already had full audio, and 1.0 adds ten subtitle languages, for 11 total. PS5 adaptive triggers and controller rumble are in the improvements. Player bullet speed went up. Death now shows a run summary. A glossary and intel menu were added.

Balance lines I will repeat because they change older guides: Blockmaw got a close-range defense, emptying a health bar after a stagger no longer forces a long wait, and same-element enemies take 50% damage instead of no damage. The weapon table, boss order, and achievement list are the pages those lines feed.

A boss arena in VOID/BREAKER
Store screenshot. © Playstack / Stubby Games.
Red-lit machines over a ruined VOID/BREAKER zone
Store screenshot. © Playstack / Stubby Games.

FAQ

When did 1.0 launch?

4 Nov 2026, on Steam, Epic, PlayStation 5, and Xbox Series X|S.

Is the demo still installed?

The post says it was taken down. A PS5 trial remains, and it is not this demo.

Sources