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Rules, not a duplication guide

Do mods stack?

Yes, the same effect can fire more than once. Game Informer’s 1.0 review called the stacking “a unique mod-stacking mechanic that can double or triple effectiveness.” The achievement Repeat a module to 4 or more executions (global 0.40% on 6 Nov 2026) shows four is a real in-game target, not a rumor.

If you searched “two sensitivity weapon damage corruption mods do they stack,” the split is below. Same source, another source, a chassis effect, and a corrupted module are four different cases. I do not publish steps for any duplication glitch. I could not find a 1.0-era report I trust, and this page will not become a how-to.

VOID/BREAKER upgrade grid on a dark panel
Store screenshot. © Playstack / Stubby Games.
How a repeat happens
CaseWhat the notes supportStatus
RepeaterRepeats the effect in a neighboring slot1 source
ResonatorStrengthens a nearby slot1 source
InvokerOpens a neighboring slot that started locked1 source
ChassisFrom Hard Reset, chassis effects can show on the mod screen and some can be repeated1 source
Four executionsAchievement text: repeat a module to 4 or more executions1 source
Duplication glitchNo dated 1.0 report located in the public discussions checked.No public report located
Weapon modification screen in VOID/BREAKER
Store screenshot. © Playstack / Stubby Games.

FAQ

Do two copies of the same damage mod stack?

The achievement and the review both say one effect can run more than once. They do not publish a per-mod cap besides the “4 or more” achievement line.

Where is the dupe glitch?

Not on this site. I have no dated 1.0 source for a working duplication trick, so there is no procedure to copy.

Sources