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A stronger effect with a stated cost

Corrupted mods

Corrupted is a mark, not a separate weapon. The public notes name four: TheFloorIsLava from Hard Reset, plus Invoker Nuke and 360 No Scope from Chaos Terminal, and the achievement that asks you to equip three corrupted modules at once. That achievement’s global rate was 5.10% on 6 Nov 2026. The size of the full corrupted pool is not in the notes.

TheFloorIsLava is the clearest trade: standing on the ground drains you, and weapon damage goes up. I do not have numbers for how hard the drain hits or how large the damage bonus is, so I am not printing a percentage. Pair this with the February 2026 element rule: an enemy that shares your element takes 50% damage instead of zero. A corrupted build that is all one element can stall on those enemies, so the notes push you to keep a second damage type.

Weapon modification screen in VOID/BREAKER
Store screenshot. © Playstack / Stubby Games.
Named corrupted modules
NameWhat is publicAddedStatus
TheFloorIsLavaGround contact hurts you; weapon damage risesHard Reset, 17 Feb 20261 source
Invoker NukeNamed in Chaos Terminal. Numeric effect not printed.6 Nov 20251 source
360 No ScopeNamed in Chaos Terminal. Numeric effect not printed.6 Nov 20251 source
Three at onceAchievement: have at least 3 corrupted modules equipped. Global 5.10%.Achievement list1 source
A boss arena in VOID/BREAKER
Store screenshot. © Playstack / Stubby Games.

FAQ

How many corrupted mods exist?

At least the ones named above. The notes never say “this is the full set,” so the total stays blank.

Should I wear three?

The achievement exists, so three at once is a supported state. Whether it is wise depends on the costs, and most of those costs are not printed.

Sources